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Monday, 23 August 2010
Tuesday, 24 August 2010
I have created the Rig and facial UI for Ian Elm, skinned and I am just rendering the character in a number of poses to test the rig and to test the Visemes and facial controls. I added a number of spring effects to the belly, bum and pecks and added muscle bones on the lats traps and pecks with the pecks connected to the spring bones for added dynamics and spring effects. The skinning was fairly easy in comparison to George Elm, mainly due to Ian Elm not wearing any clothing, so the interactions I did not have to deal with and skin for. Anyhow here is a screen cap of the rig.
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