Wednesday, 15 April 2026

Si Proposal

 Si Proposal

Objective: implementing Si as Long term atmospheric Stabilization, Natural disaster risk Reduction, and policing with a aim to reduce Global warming.

Please see playlist of edited footage 

https://youtube.com/playlist?list=PLkZknWjVlnKnaJB498ptTnhDYVh_4CAIk&si=rE6ERdCnS6hMPDY1

Proposal

I have scientifically verifiable, unique psychic gifts, and am therefore able to influence global weather patterns and can even be used in Policing.  My psychic gifts are unique, profound, and incredible.  

BUT with all my gifts, i cannot do anything without resources.  I've even demonstrated moving hurricanes away from Japan.  Using a 2 week forecast I've psychically and telepathically interacted with.  Verifiably.  On video.  

I am asking for help and backing with my gifts for what I can and have demonstrated I can achieve. And all we could achieve together.  Even possibly reverting the upcoming El NINO.  Which I'm 90% I can do.  

Here are a few uses I have demonstrated -

Environmental & Geological Intervention

• Atmospheric Control: Direct manipulation of temperature country wide, wind direction, and precipitation. Ability to dissipate tornadoes, steer hurricanes away from populated areas, and mitigate the effects of the upcoming El NiƱo (El Nino if resourced).

• Seismic & Volcanic Mitigation: Reducing earthquake intensity by 20% to 80% and suppressing volcanic activity if required.

Civil & Tactical Support

• Law Enforcement Assistance: Real-time intervention in car chases, apprehensions, and the mitigation of mass casualty events via live CCTV viewing ( car chases have already been tested by Police, UK and USA)

• Time-Sync Interactions: Publicly demonstrated interactions with music, wildlife, and solar patterns.

With correct resources all these uses of my gifts can be implemented professionally and proactively.

I am a uniquely gifted psychic, and sadly even now, some are attempting to cover up my gifts again. Even when so much has been proven, and have illegally placed me in a mental health ward to be slowly handicapped.   

Please consider this 

Thank you for your time

Adam


Friday, 4 March 2011

Friday, 04 March 2011

Finished the last sequence now with the Elmies and Darren looking at each other.




Everything seems to be working alright. It was a technically difficult scene, but as with the last scene of the Elmies and the factory together it eventually worked. The lighting seems to fit and even though they are completely different sequences and sizes it gels well together. I maybe could use putting a small flare onto the actual light. Of the elm. But its something to think about latter.

I am now onto the next sequence which is the first sequence of the camera panning into the factory. Its actually two shots with the camera moving through the door and then the second shot with Darren sitting down with Audrey next to him. It has two walk cycles, Darren sitting, and the background characters. I am going to try adding a bit more personality into the walks. Anyways onwards!

A really nice look at Blur studios and autodesk facial animation setup.
http://www.youtube.com/watch?v=38wh5Fn4WEs&feature=feedrec_grec_index_more

Tuesday, 1 March 2011

Wednesday, 02 March 2011

Created the first sequence with the background characters. I am really not happy with the unmoving characters but really it’s the quickest and best method. So will just have to go with it. Hopefully it will just look like the characters are thinking or sleeping, or just lost in own worlds!!

Tuesday, 01 March 2011 (little latter)




Here’s a render from that sequence testing if all the character render in the same world (thankfully they do)!!!

Tuesday, 01 March 2011

Currently working on the next sequence 111. Where the Elmy flies across Darren’s face. Again this will be done in composition, and I therefore have created a object to replace the Elmies for now, so I can create the animation of Darren’s face in awe, disbelief, realisation, as he sees himself as the elm in reality.
Anyway I was a little confused on what expression he should exhibit. And decided a very slight eye opening and mouth drop would suit best, and show the slight realisation. Which I am currently working towards.
The last shot came out well with the Elmies flying of at the end, yet there may be some lighting issues that I will deal with in post. Currently it is set up with all the lights the same as the factory exterior, yet I dunno how this will look with the two different sized objects. This will become more of a problem with the next sequence, where the interior lighting is setup to light darn and the elms. And since its interior and cant rescale anything, it may not look right with the Elmies, since they will be about the same size as half the factory floor. Therefore the lighting will be completely different. I figure the best way to work on this is a still render from the sequences before rendering and compose them, and adjust the to suit.
Also I discovered yesterday I have far to many models in my scene for the factory. With background characters its way to much for the system to handle and crashes. A few way rounds this, such as animating a few at a time and composing them after. But I decided a quicker way is to animate just a few of the background characters, and hopefully the ones that are just as edit meshes wont be noticeable.

Saturday, 26 February 2011

Sunday, 27 February 2011

I have been really rushing the last two days trying to catch up a little. Not to much as to lose quality in the animation, but enough to start catching up. This sequence should take a week and I hopefully should have it wrapped by tomorrow night. It’s basically the end sequence where Darren rides of on his bike and the moth also rides off. I was worried about the composition. And how to make sure they sit well in the same world since it would be two different sequences overlaid. In the end I created a preview of the first sequence of Daren riding of on his bike, then previewed it and used that as the background to a new sequence of the moth animation. Enabling me to animate it while checking it in the same world. Anyway its working alright so far, and hopefully will have the moth and Elmies complete in the next two days.