Wired all the fingers and added the inherit arm to the rig. However latter I noticed in a demonstration of a Rig from Paul Neale’s DVDs a second inherit arm ctrl band around the waits, a far simpler and more effective solution than I had developed. Therefore I have taken out the inherit arm and added the bands around the waist. One controlling the whole body without arms, the other the body with arms.
My main mistake so far rigging was not having the ctrl for the arms aligned correctly to the wrist and hands, since it was all rigged before I noticed. The simplest solution was to create another ctrl that the older ctrl would link to.
I am finding Ian’s rig a lot harder to create, with larger body mass, its more difficult to rig and skin. Also working with the belly, and how it would deform once the character sits was a challenge and the jacket that sits at the sides, to move it slightly out of the way when the character sits was a difficult thing to skin, in the end relying on a new control just for the jacket.
Anyhow I think that’s it for the night. His belly deforms well, even moving over the legs when turning his upper body if sitting. George was a fun character to rig, yet this character has been a lot more of a challenge.
Even though the character just sits throughout, I will add belly bounce to the movement as well, just a little bit more realism for when he talks. I am rather glad I avoided using cloth in the end for this animation since I think it would have taken far too long to get it functioning correctly.
Anyhow a quick screen cap of the rig.
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