Tuesday 21 September 2010

Tuesday, 21 September 2010

Completed the mesh to the plant today and uv’s. Again very happy so far with the shape of it and now will move onto a high detailed version, before creating the texture for the bark, and then the foliage. For the foliage I think I will create some bushy elements using alphas and some individual leaves if necessary on the texture, just so I have more choice on what to position where. In the end it will be the same population as creating the hair maps and adding them where it looks right, so hopefully it will really shine and stand out from everything else in the factory for its green stark opposite to the factory environment.

Here’s the original concept with a clay and a wire.


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