Sunday 26 September 2010

Sunday, 26 September 2010

Created the main flower for the interior plant scenes today. About twice the size of an average elm and rigged so it can be manipulated into place, and manipulated by other Elmies. I had planned to create a number of flowers for it, yet really there would only be one type of flower on a plant, so cut back a little so I will have more time to animate. I also added simulators to the stem and stigmas so they bob and bounce in the wind.

Here’s a render


Tomorrow its onto the smaller objects, with a week long sprint of different few hour each objects. Now im about two weeks ahead of schedule.

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