I finished the last of the objects today for the Elmy world. The leaves, textured and rigged the leaves for sway in the wind. I used a skin shader to produce the scatter light effect through them and instead of using a alpha mapped textured used a cut out mainly for the skin shader but also so I can create a different darker leaf texture for the back side of the leaves, just a little something that will hopefully ad to he effect. This marks the end of the objects and onto the line environment.
Anyhow here’s some renders
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