Thursday 13 May 2010

Thursday, 13 May 2010

Finished Uvs and began detailing the character. I decided to detail the character in sections, head chest etc instead of one whole character. mainly so I can add more detail in each section.





I created a pours map for a alpha brush in Zbrush to create pours in the skin, a slight detail that I felt was necessary the amount of camera time the character has.



The hands I have not really concentrated on, mainly since they do not spend a long time in front of the camera, apart from taking of earphones.


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