So far the render problem seems to be resolved by rendering off the shots per shot through the render instead of videopost. I have not checked them yet but looking at individual renders there doesn’t appear to be any major faults where the hair jumps. I should have that sequence finished for tonight so I am really only 3 batches of sequences behind from the actual animation.
For the animation I have finished shot 94-97 and am very happy with the results. Animating Audrey’s walk turned out well and gave me more practise in accents in walks. Hmmm also I noticed when animating Darren’s sigh it might have been better if I had a morph to bulge the cheeks. I didn’t and with the way the rig is setup I can’t add morphs this far in, so made do, but it would have been better if I had a morph for cheek bulge also.
I am learning so much with working with Visemes and am tempted to go back over a few sequences to clean up the animation after viewing it again now. Audrey’s first speech and Darren’s Elms shocked expression when the moth flies at him, and the moths angry expression as it nears. Apart from that and general adjustments to the lighting and effects, I should have the sequences animated by the end of July. Only 4 sequences to go :)
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