I have been trying different resolutions to test what will work best for the output of 720 576 widescreen. Currently I am just rendering a sequence about with the same resolution and aspect ratio to see if that is any better. At the moment with the start sequence of the zoom in, it tends to have a checked shirt on tv effect when zooming in on the factory with the bricks. And I am thinking this is something to do with the resolution and scaling it up and down to fit. Rendering a sequence at 1920 then scaling down produced terrible results with the zoom in, and at 864 a similar effect occurred, although less.
Apart from that I have completed shot 35 and set up the Animatic so I can drop in finished, or block out shots. I am quiet happy with it although I did initially struggle with the run sequence. The next shots, from 38-42 are even harder with all out action of Darren running, jumping and performing acrobatics across a log, while trying to chase a Moth
I will start these tomorrow anyway, and see if I can really get ahead a little with it. It’s a big sequence and I am rather daunted. But I gotta learn the hard way!
Here is a shot from 35
Edit – the strange effect I was seeing in the rendered animations was because the final shots were progressive, where as they should have been lower first. So it seems the best resolutions to work with is 720 567 with a pixel aspect of 1.4587…Lower first…
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