Bellow is the development of Audrey’s hair
This was the first layer, very patchy
Continuing adding more layers
Adding enough depth to the top of the head
Still with the problem patches at the back
Adding more layers however problems with the clipping between layers
The hair at the front of the head beginning to look ok, with nice opacity between the roots and thickening of the hair
Reworking the hair at the middle of the head
Again looking at the middle part of the start of the head and adjusting the opacity to show a nice thickening from the roots. I also only work on one side before mirroring it to the other, sometimes adjusting planes latter to avoid the butterfly effect.
Another working of a front strand of hair to add a general thickens from the root.
Pretty much the end of the first layer complete.
All Layers complete with bun at the back of the head.
The bun complete
Testing the Bun for opacity using different colour background
Another test render of the bun
Final hair
Audrey final with all objects
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