Began working on Ian Elm last night, a really fun concept to work from, however there were some bugs in the mesh, therefore I exported it as a Obj and import it back into a new scene.
It took some time cleaning up the mesh again after, but its much better having a clean working mesh than problems down the line such as problems when skinning.
Anyhow here’s a clay render.
Will create a high detail model and texture the creature tomorrow. If I can create Darren Elm in another few days I should be caught up by the end of next week. But i will take a little more time on Darren's alter ego
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