Saturday, 5 June 2010

Saturday, 05 June 2010

Finished texturing Audrey other than the hair. Trying to speed up quite a bit and made a little mistake with the sandals, looking more like leopard skin than leather, however since they are not focused on or are even on camera except from far away I wont bother editing it now. Using the pre existing shaders for each model and just changing the textures is speeding up the process considerably, but to stay on schedule I really need to start Darren by tomorrow. Really happy with the hands for this one.

Anyhow the renders




Friday, 21 May 2010

Friday, 21 May 2010

Created a clay render of the final Audrey model. Quiet happy with the look of her. Just packing to go to London in the morning, so that’s it for the week. Will updated again proably next Sunday ish.

Thursday, 20 May 2010

Friday, 21 May 2010

Just about of to bed, nearly finished the mesh for Audrey. Quite happy with her. Will take a clay render tomorrow after a little more working. Will also be packing for my journey on Sat to London! But will try and get a little more work done tomorrow.

Thursday, 20 May 2010

Reworked the topology and continued building the mesh.



Reused the hands and pockets, again from Ian, although I reshaped them once more to be smaller and older. Also I created a very quick model of a old mobile for her pocket. Using scanned in photographic imagery for the textures since it is only ever featured sticking out of her pocket. It is not necessary to build into it more. Just a box, with a cylinder pocking out the top and took about half hour.

Wednesday, 19 May 2010

Wednesday, 19 May 2010

Reworked the topology of the head, and began working on the body for Audrey. It looks a lot better but once I have created the main mesh I will rework the topology of the body again to be cleaner. Not to happy with the amount of triangles around the chest.



Tuesday, 18 May 2010

Tuesday, 18 May 2010

Updated the website with new imagery for Ian and also a making of video for Ian. The link for the video is

http://www.youtube.com/watch?v=JPNvyA0Kbe8

Monday, 17 May 2010

Monday, 17 May 2010

Began compiling the finished making of for Ian and while waiting for it to finish I began creating Audrey’s head. A difficult challenge because of the long shape, it makes it difficult to decide where would be best to add edge loops etc. At the moment I would call it a base head, but no way near the right topology. A lot of work left to do on it!